BuiltWithNOF

Main Job: White Mage(75)

Spell

Level

MP

Skill

Element

Description

Location

Cure

1

8

Healing

Light

Restores a target's HP.

Sold from:

Dia

3

7

Enfeebling

Light

Deals light elemental damage that lowers an enemy's  Defense and gradually reduces its HP.

Sold from:

Paralyze

4

6

Enfeebling

Ice

Paralyzes an enemy, randomly blocking its  actions.

Dropped by:

Banish

5

15

Divine

Light

Deals light elemental damage to an enemy.

Sold from:

Barstonra

5

12

Enhancing

Light

Increases resistance against earth for party members  within range.

Sold from:

Poisona

6

8

Healing

Light

Removes poison from a target.

Sold from:

Protect

7

9

Enhancing

Light

Increases a targeted party member's Defense by  10.

Sold from:

Protectra

7

9

Enhancing

Light

Enhances the Defense of party members within range by 10.

Dropped by:

Barsleepra

7

14

Enhancing

Light

Increases resistance against sleep for party members  within range.

Sold from:

Barwatera

9

12

Enhancing

Light

Increases resistance against water for party members  within range.

Sold from:

Paralyna

9

12

Healing

Light

Removes paralysis from a target.

Sold from:

Aquaveil

10

12

Enhancing

Light

Lowers spell interruption rate. (self only)

Sold from:

Barpoisonr a

10

18

Enhancing

Light

Increases resistance against poison for party members  within range.

Sold from:

Dropped by:

Cure II

11

24

Healing

Light

Restores a target's HP.

Sold from:

Barparalyz ra

12

22

Enhancing

Light

Increases resistance against paralysis for party members  within range.

Sold from:

Dropped by:

Slow

13

15

Enfeebling

Earth

Reduces an enemy's attack speed.

Sold from:

Baraera

13

12

Enhancing

Light

Increases resistance against wind for party members within range.

Sold from:

Blindna

14

16

Healing

Light

Removes blindness from a target.

Sold from:

Deodorize

15

10

Enhancing

Wind

Lessens the chance of being detected by  scent.

Dropped by:

BCNMs:

Silence

15

16

Enhancing

Wind

Silences an enemy.

Dropped by:

Banishga

15

115

Divine

Light

Deals light elemental damage to enemies within area of  effect.

Sold from:

Curaga

16

60

Healing

Light

Provides Cure II healing to all party members within range.

Sold from:

Shell

17

18

Enhancing

Light

Enhances a target party member's magical defense.

Sold from:

Shellra

17

18

Enhancing

Light

Enhances magical defense for party members within range.

Sold from:

Barfira

17

12

Enhancing

Light

Increases resistance against fire for party members within range.

Sold from:

Barblindra

18

26

Enhancing

Light

Increases resistance against blindness for party members  within range.

Sold from:

Diaga

18

12

Enfeebling

Light

Deals light elemental damage that lowers Defense and  gradually reduces the HP of enemies within area of effect.

Sold from:

Silena

19

24

Healing

Light

Removes silence and mute from a target.

Sold from:

Blink

19

20

Enhancing

Light

Create shadow images that absorb an attack. (self  only)

Sold from:

Sneak

20

12

Enhancing

Wind

Prevents the target from being detected by  sound.

Dropped by:

BCNMs:

Regen

21

15

Enhancing

Light

Gradually restores at targeted party member's HP (restores 5HP/3sec, with a base duration of 60 seconds.)

Sold from:

Dropped by:

BCNMs:

Barblizzara

21

12

Enhancing

Light

Increases resistance against ice for party members within range.

Sold from:

Cure III

21

46

Healing

Light

Restores a target's HP.

Sold from:

Barsilencer a

23

30

Enhancing

Light

Increases resistance against silence for party members  within range.

Sold from:

Raise

25

150

Healing

Light

Revives a target from KO and restores 25% of the  experience lost.

Sold from:

Barthundra

25

12

Enhancing

Light

Increases resistance against lightning for party members  within range.

Sold from:

Invisible

25

15

Enhancing

Wind

Prevents a target from being detected by  sight.

Dropped by:

BCNMs:

Protect II

27

28

Enhancing

Light

Increases a targeted party member's Defense by  25.

Sold from:

Protectra II

27

28

Enhancing

Light

Enhances the Defense of party members within range by 25.

Sold from:

Stoneskin

28

29

Enhancing

Light

Absorbs damage. (self only)

Sold from:

Cursna

29

30

Healing

Light

Removes curse and bane from a target.

Sold from:

Banish II

30

54

Enhancing

Light

Deals light elemental damage to an enemy.

Sold from:

Curaga II

31

120

Healing

Light

Provides Cure III healing to all party members within range

Sold from:

Erase

32

18

Enhancing

Light

Removes one negative effect from a party  member.

BCNMs:

Reraise

33

150

Healing

Light

Provides a Raise revival if you are KO'ed. (self only)

Dropped by:

Viruna

34

48

Healing

Light

Removes disease and plague from a target.

Sold from:

Teleport-M ea

36

75

Enhancing

Wind

Teleports party members within range who have the crystal  to Mea.

Quest:

Teleport-D em

36

75

Enhancing

Wind

Teleports party members within range who have the crystal  to Dem.

Quest:

Teleport-H olla

36

75

Enhancing

Wind

Teleports party members within range who have the crystal  to Holla.

Quest:

Dia II

36

30

Enfeebling

Light

Deals light elemental damage that lowers an enemy's  Defense and gradually reduces its HP.

Sold from:

Shellra II

37

37

Enhancing

Light

Enhances magical defense for party members within range.

Sold from:

Shell II

37

37

Enhancing

Light

Enhances a targeted party member's magical defense.

Sold from:

Teleport-Y hoat

38

100

Enhancing

Wind

Teleports party members within range who have the crystal  to Yhoat.

Quest:

Teleport-Al tep

38

100

Enhancing

Wind

Teleports party members within range who have the crystal  to Altep.

Quest:

Stona

39

40

Healing

Light

Removes petrification from a target.

Sold from:

Barvira

39

50

Enhancing

Light

Increases resistance against disease for party members  within range.

Sold from:

Haste

40

40

Enhancing

Wind

Increases a target's attack speed, and slightly reduces  the recast time for skills and spells.

Sold from:

Banishga II

40

243

Divine

Light

Deals light elemental damage to enemies within area of  effect.

Sold from:

Cure IV

41

88

Healing

Light

Restores a target's HP.

Sold from:

Teleport-V ahzl

42

100

Enhancing

Wind

Teleports party members within range who have the crystal  to Vahzl.

Quest:

Barpetra

43

40

Enhancing

Light

Enhances resistance against petrification for party  members within range.

Sold from:

Regen II

44

36

Enhancing

Light

Gradually restores a targeted party member's HP (restores 12HP/3sec, with a base duration of 60 seconds.)

Sold from:

Dropped by:

Flash

45

25

Divine

Light

Temporarily blinds an enemy, and generates a large amount of enmity.

Sold from:

Dropped by:

Protect III

47

46

Enhancing

Light

Increases a targeted party member's Defense by  40.

Sold from:

Protectra III

47

46

Enhancing

Light

Enhances the Defense of party members within range by 40.

Sold from:

Holy

50

100

Divine

Light

Deals light elemental damage to an enemy.

Sold from:

Curaga III

51

180

Healing

Light

Provides Cure IV healing to all party members within range.

Sold from:

Raise II

56

200

Healing

Light

Revives a target from KO and restores 75% of the  experience lost.

Dropped by:

BCNMs:

Shell III

57

56

Enhancing

Light

Enhances a targeted party member's magical defense.

Sold from:

Shellra III

57

56

Enhancing

Light

Enhances magical defense for party members within range.

Sold from:

Reraise II

60

175

Healing

Light

Provides a Raise II revival if you are KO'ed. (self  only)

Dropped by:

BCNMs:

Cure V

61

135

Healing

Light

Restores a target's HP (with a fixed amount of enmity gained, not by the amount cured.)

Dropped by:

BCNMs:

Protect IV

63

65

Enhancing

Light

Increases a targeted party member's Defense by  55.

Sold from:

Protectra IV

63

65

Enhancing

Light

Enhances the Defense of party members within range by 55.

Sold from:

Banish III

65

96

Divine

Light

Deals light elemental damage to an enemy.

Sold from:

Dropped by:

Regen III

66

64

Enhancing

Light

Gradually restores a targeted party member's HP (restores 20HP/3sec, with a base duration of 60 seconds.)

Dropped by:

BCNMs:

Shell IV

68

75

Enhancing

Light

Enhances a targeted party member's magical defense.

Dropped by:

BCNMs:

Shellra IV

68

75

Enhancing

Light

Enhances magical defense for party members within range.

Dropped by:

Raise III

70

250

Healing

Light

Revives a target from KO and restores 90% of the  experience lost.

Dropped by:

BCNMs:

ENMs:

Curaga IV

71

260

Healing

Light

Provides Cure V healing to all party members within range.

Dropped by:

Reraise III

75

200

Healing

Light

Provides a Raise III revival if you are KO'ed. (self  only)

Sold from:

Dropped by: