BuiltWithNOF

Samurai (Extra Job)

The Samurai is an Extra Job, a job that must be quested for upon reaching level 30 before it becomes available to your character. As such, you will have a good working knowledge of the FF XI world by the time you are ready to attempt the Samurai Quest (see below for information on the Samurai Quest).

Switching to the Samurai job for the first time (just like switching to any other job for the first time) means that you start at level 1 in the job.


The Samurai

Samurai live and die by the code of Bushido (the code of the warrior) – but they don't die easily. Samurai have honed their martial skills to perfection. Despite their marginal HP, the Samurai is virtually equal to a Monk in the damage output.

High level Samurai are particularly adept at fighting against demons, and receive job specific abilities to help them accomplish this task.

For a Samurai, death is not viewed as failure. It is merely the ultimate service that can be rendered.
 

 

 

 

 

 

 

 

 

 

Samurai Starting Ability Scores

 

 

 

Hume

Elvaan

Tarutaru

Galka

Mithra

 

 

HP

31

33

27

36

31

 

 

MP

0

0

0

0

0

 

 

STR

7

8

6

8

7

 

 

DEX

7

7

7

7

9

 

 

VIT

7

8

7

9

7

 

 

AGI

6

5

7

6

7

 

 

INT

6

5

8

6

6

 

 

MND

6

7

6

6

6

 

 

CHR

6

6

6

5

5

 

 

 

 

 

 

 

 

 


Samurai

Name

LV

Dur

RU

Target

Effect

Wise reflection

1

-

?

Self

Weapon skill uses only 100 TP instead of all TP

Deamon Circle

5

-

?

Party

Party members have protection .vs deamons

Heart eye

15

-

?

Self

Dodge the next attack

Meditation

30

-

?

Self

Charge TP

Job Traits

Resist Blind

5

-

-

Self

Increased resistance to blind

Store TP

10

-

-

Self

TP stores faster

Deamon Killer

40

-

-

Self

Superior fighting against deamons

 

 

 

 

 

Dur = Duration; RU = Reuse Time (in minutes)



Samurai Quest (Enable Samurai Job)
Location: Norg (Outside Gilgamesh's room on 2F)
Key NPC: Jaucribaix
Procedure:

• Talk to Jaucribaix in Norg (2F). He wants you to bring a branch from a tree in a sacred place and iron filings from a bomb.
• Talk to Ranemaud to receive a sacred tree sapling
• Talk to Aeka to receive old iron from the east.
• The next two parts can be done in any order.
• Bomb Filings
o Trade the oriental steel to the ??? point at the far west of Konschtat Highlands (D8).
o A bomb enemy, Forger, will appear. Kill it and you will receive the iron filings.
o If you fight this bomb with a party, it will only drop 1 item. You can trade iron to the ??? every 3 minutes.
• Branch
o Use an axe at the ??? point on the huge tree at the west side of The Sanctuary of Zi'Tah.
o A Walking Tree enemy, Guardian Treant, will appear.
o Kill it and examine the ??? again to receive the branch.
• Return to Jaucribaix (2F) with these items. After you give him them, he will tell you to come back in three days (3 real hours).
• Come back and receive an Unsigned Sword.
• Quest finished - you can now become a Samurai at your Mog House!